63 int order, mxArray **vertexMatrix);
65 int order, mxArray **vertexMatrix,
int dI,
int dJ);
82 mxArray **vertexMatrix);
83void triangulateCuboidSkip(
int I0,
int I1,
int J0,
int J1,
int K0,
int K1,
84 mxArray **vertexMatrix,
int dI,
int dJ,
int dK);
106 mxArray **vertices, mxArray **facets);
107void conciseTriangulateCuboidSkip(
int I0,
int I1,
int J0,
int J1,
int K0,
110 mxArray **vertices, mxArray **facets);
112void conciseCreateBoundary(
int I0,
int I1,
int K0,
int K1, mxArray **vertices,
Includes MATLAB headers for I/O.
void triangulatePlane(int I0, int I1, int J0, int J1, int K, int coordmap[], int order, mxArray **vertexMatrix)
Generate a matrix of vertices which define a triangulation of a regular two dimensional grid.
Definition mesh_base.cpp:11
void triangulatePlaneSkip(int I0, int I1, int J0, int J1, int K, int coordmap[], int order, mxArray **vertexMatrix, int dI, int dJ)
Definition mesh_base.cpp:132
void conciseTriangulateCuboid(int I0, int I1, int J0, int J1, int K0, int K1, mxArray **vertices, mxArray **facets)
Generates a triangulation of a cuboid defined the surface of a regular grid.
Definition mesh_base.cpp:317
void triangulateCuboid(int I0, int I1, int J0, int J1, int K0, int K1, mxArray **vertexMatrix)
Definition mesh_base.cpp:258
Classes collecting parameters for the simulation.
A three-tuple of integers that contain the stride in each direction to extract the phasors on.
Definition simulation_parameters.h:53