Managing software issues¶
Issues¶
Code has bugs. It also has features, things it should do.
A good project has an organised way of managing these. Generally you should use an issue tracker.
Anatomy of an issue¶
- Reporter
- Description
- Owner
- Type [Bug, Feature]
- Component
- Status
- Severity
Reporting a Bug¶
The description should make the bug reproducible:
- Version
- Steps
If possible, submit a minimal reproducing code fragment - look at this detailed answer about how to create a minimal example for $LaTeX$.
Owning an issue¶
- Whoever the issue is assigned to works next.
- If an issue needs someone else's work, assign it to them.
Status¶
- Submitted
- Accepted
- Underway
- Blocked
Resolutions¶
- Resolved
- Will Not Fix
- Not reproducible
- Not a bug (working as intended)
Bug triage¶
Some organisations use a severity matrix based on:
- Severity [Wrong answer, crash, unusable, workaround, cosmetic...]
- Frequency [All users, most users, some users...]
The backlog¶
The list of all the bugs that need to be fixed or features that have been requested is called the "backlog".
Development cycles¶
Development goes in cycles.
Cycles range in length from a week to three months.
In a given cycle:
- Decide which features should be implemented
- Decide which bugs should be fixed
- Move these issues from the Backlog into the current cycle. (Aka Sprint)